Lots of cool stuff has been happening in Mono recently! First MonoTouch was released, which allows the development of iPhone applications in C#/MonoDevelop. The catch was that there was no debugger support. To address this glaring problem, Mono released created and released a Soft-Mode Debugger, which is basically an in-process debugger that lives in the runtime. After peeking at the code, I realized that porting this to make it work on Android would be a cinch! The result: you can now create a console application in MonoDevelop, deploy it to an Android emulator or device, and debug:
I blogged a while ago that I was working on an interop layer for Mono to allow it to utilize the Android SDK. This is mostly complete. Once I write up a tool to generate convenient wrapper classes, writing full blown applications for Android will become a reality!
10 comments:
Great work! I can't wait for full application support. I started getting into Android development, but come from a heavy C# background and having Mono support for Android would be wonderful.
Can't wait!
That's pretty exciting, I've been working on a pretty large MonoTouch app for the iPhone and I've been hoping there would be a way to reuse the non-UI parts of the project.
Hey Koushik!
Kudoos to your efforts.
Mono on yet another platform - great!
Let me know if I can be of any help whatsoever :)
-Gaurav
This is really fantastic news! I can't wait until your interop layer is done!
This is terribly exciting, *PLEASE* keep posting about your work. I (a) love Monodevelop (b) really like my Droid (c) would be very keen to develop apps if I could do it in C#. Thanks!
Where to get compiled Android add-in for MonoDevelop?
I haven't released a compiled version yet; what I wrote was simply a proof of concept/test. I will do so, once it is possible to develop actual non-command line applications for Android.
any news on this?e
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